Class SymbolTable
- java.lang.Object
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- org.smooks.engine.delivery.sax.ng.org.apache.xerces.util.SymbolTable
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- Direct Known Subclasses:
ShadowedSymbolTable
,SoftReferenceSymbolTable
,SynchronizedSymbolTable
public class SymbolTable extends Object
This class is a symbol table implementation that guarantees that strings used as identifiers are unique references. Multiple calls toaddSymbol
will always return the same string reference.The symbol table performs the same task as
String.intern()
with the following differences:- A new string object does not need to be created in order to retrieve a unique reference. Symbols can be added by using a series of characters in a character array.
- Users of the symbol table can provide their own symbol hashing implementation. For example, a simple string hashing algorithm may fail to produce a balanced set of hashcodes for symbols that are mostly unique. Strings with similar leading characters are especially prone to this poor hashing behavior.
SymbolTable
has two parameters that affect its performance: initial capacity and load factor. The capacity is the number of buckets in the SymbolTable, and the initial capacity is simply the capacity at the time the SymbolTable is created. Note that the SymbolTable is open: in the case of a "hash collision", a single bucket stores multiple entries, which must be searched sequentially. The load factor is a measure of how full the SymbolTable is allowed to get before its capacity is automatically increased. When the number of entries in the SymbolTable exceeds the product of the load factor and the current capacity, the capacity is increased by calling therehash
method.Generally, the default load factor (.75) offers a good tradeoff between time and space costs. Higher values decrease the space overhead but increase the time cost to look up an entry (which is reflected in most SymbolTable operations, including addSymbol and containsSymbol).
The initial capacity controls a tradeoff between wasted space and the need for
rehash
operations, which are time-consuming. Norehash
operations will ever occur if the initial capacity is greater than the maximum number of entries the Hashtable will contain divided by its load factor. However, setting the initial capacity too high can waste space.If many entries are to be made into a
SymbolTable
, creating it with a sufficiently large capacity may allow the entries to be inserted more efficiently than letting it perform automatic rehashing as needed to grow the table.- Version:
- $Id$
- Author:
- Andy Clark, John Kim, IBM
- See Also:
SymbolHash
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Nested Class Summary
Nested Classes Modifier and Type Class Description protected static class
SymbolTable.Entry
This class is a symbol table entry.
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Field Summary
Fields Modifier and Type Field Description protected SymbolTable.Entry[]
fBuckets
Buckets.protected int
fCollisionThreshold
A new hash function is selected and the table is rehashed when the number of keys in the bucket exceeds this threshold.protected int
fCount
The total number of entries in the hash table.protected int[]
fHashMultipliers
Array of randomly selected hash function multipliers ornull
if the default String.hashCode() function should be used.protected float
fLoadFactor
The load factor for the SymbolTable.protected int
fTableSize
actual table sizeprotected int
fThreshold
The table is rehashed when its size exceeds this threshold.protected static int
MAX_HASH_COLLISIONS
Maximum hash collisions per bucket for a table with load factor == 1.protected static int
MULTIPLIERS_MASK
protected static int
MULTIPLIERS_SIZE
protected static int
TABLE_SIZE
Default table size.
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Constructor Summary
Constructors Constructor Description SymbolTable()
Constructs a new, empty SymbolTable with a default initial capacity (101) and load factor, which is 0.75.SymbolTable(int initialCapacity)
Constructs a new, empty SymbolTable with the specified initial capacity and default load factor, which is 0.75.SymbolTable(int initialCapacity, float loadFactor)
Constructs a new, empty SymbolTable with the specified initial capacity and the specified load factor.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description String
addSymbol(char[] buffer, int offset, int length)
Adds the specified symbol to the symbol table and returns a reference to the unique symbol.String
addSymbol(String symbol)
Adds the specified symbol to the symbol table and returns a reference to the unique symbol.boolean
containsSymbol(char[] buffer, int offset, int length)
Returns true if the symbol table already contains the specified symbol.boolean
containsSymbol(String symbol)
Returns true if the symbol table already contains the specified symbol.int
hash(char[] buffer, int offset, int length)
Returns a hashcode value for the specified symbol information.int
hash(String symbol)
Returns a hashcode value for the specified symbol.protected void
rebalance()
Randomly selects a new hash function and reorganizes this SymbolTable in order to more evenly distribute its entries across the table.protected void
rehash()
Increases the capacity of and internally reorganizes this SymbolTable, in order to accommodate and access its entries more efficiently.
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Field Detail
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TABLE_SIZE
protected static final int TABLE_SIZE
Default table size.- See Also:
- Constant Field Values
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MAX_HASH_COLLISIONS
protected static final int MAX_HASH_COLLISIONS
Maximum hash collisions per bucket for a table with load factor == 1.- See Also:
- Constant Field Values
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MULTIPLIERS_SIZE
protected static final int MULTIPLIERS_SIZE
- See Also:
- Constant Field Values
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MULTIPLIERS_MASK
protected static final int MULTIPLIERS_MASK
- See Also:
- Constant Field Values
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fBuckets
protected SymbolTable.Entry[] fBuckets
Buckets.
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fTableSize
protected int fTableSize
actual table size
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fCount
protected transient int fCount
The total number of entries in the hash table.
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fThreshold
protected int fThreshold
The table is rehashed when its size exceeds this threshold. (The value of this field is (int)(capacity * loadFactor).)
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fLoadFactor
protected float fLoadFactor
The load factor for the SymbolTable.
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fCollisionThreshold
protected final int fCollisionThreshold
A new hash function is selected and the table is rehashed when the number of keys in the bucket exceeds this threshold.
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fHashMultipliers
protected int[] fHashMultipliers
Array of randomly selected hash function multipliers ornull
if the default String.hashCode() function should be used.
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Constructor Detail
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SymbolTable
public SymbolTable(int initialCapacity, float loadFactor)
Constructs a new, empty SymbolTable with the specified initial capacity and the specified load factor.- Parameters:
initialCapacity
- the initial capacity of the SymbolTable.loadFactor
- the load factor of the SymbolTable.- Throws:
IllegalArgumentException
- if the initial capacity is less than zero, or if the load factor is nonpositive.
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SymbolTable
public SymbolTable(int initialCapacity)
Constructs a new, empty SymbolTable with the specified initial capacity and default load factor, which is 0.75.- Parameters:
initialCapacity
- the initial capacity of the hashtable.- Throws:
IllegalArgumentException
- if the initial capacity is less than zero.
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SymbolTable
public SymbolTable()
Constructs a new, empty SymbolTable with a default initial capacity (101) and load factor, which is 0.75.
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Method Detail
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addSymbol
public String addSymbol(String symbol)
Adds the specified symbol to the symbol table and returns a reference to the unique symbol. If the symbol already exists, the previous symbol reference is returned instead, in order guarantee that symbol references remain unique.- Parameters:
symbol
- The new symbol.
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addSymbol
public String addSymbol(char[] buffer, int offset, int length)
Adds the specified symbol to the symbol table and returns a reference to the unique symbol. If the symbol already exists, the previous symbol reference is returned instead, in order guarantee that symbol references remain unique.- Parameters:
buffer
- The buffer containing the new symbol.offset
- The offset into the buffer of the new symbol.length
- The length of the new symbol in the buffer.
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hash
public int hash(String symbol)
Returns a hashcode value for the specified symbol. The value returned by this method must be identical to the value returned by thehash(char[],int,int)
method when called with the character array that comprises the symbol string.- Parameters:
symbol
- The symbol to hash.
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hash
public int hash(char[] buffer, int offset, int length)
Returns a hashcode value for the specified symbol information. The value returned by this method must be identical to the value returned by thehash(String)
method when called with the string object created from the symbol information.- Parameters:
buffer
- The character buffer containing the symbol.offset
- The offset into the character buffer of the start of the symbol.length
- The length of the symbol.
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rehash
protected void rehash()
Increases the capacity of and internally reorganizes this SymbolTable, in order to accommodate and access its entries more efficiently. This method is called automatically when the number of keys in the SymbolTable exceeds this hashtable's capacity and load factor.
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rebalance
protected void rebalance()
Randomly selects a new hash function and reorganizes this SymbolTable in order to more evenly distribute its entries across the table. This method is called automatically when the number keys in one of the SymbolTable's buckets exceeds the given collision threshold.
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containsSymbol
public boolean containsSymbol(String symbol)
Returns true if the symbol table already contains the specified symbol.- Parameters:
symbol
- The symbol to look for.
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containsSymbol
public boolean containsSymbol(char[] buffer, int offset, int length)
Returns true if the symbol table already contains the specified symbol.- Parameters:
buffer
- The buffer containing the symbol to look for.offset
- The offset into the buffer.length
- The length of the symbol in the buffer.
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